Hello, I'm Oscar

  • Computer Engineer focused on Unity Development
  • +2 years of experience
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About Me

I’m an XR developer and software engineer skilled in AR, VR, and MR technologies, with strong expertise in Unity3D and programming languages like C#, C++ and Python. I focus on creating immersive, optimized experiences grounded in solid software architecture and user-centered design.

I work closely with interdisciplinary teams—researchers, educators, healthcare pros—to build digital interventions informed by real research insights, incorporating data collection and analytics.

Driven by innovation, I adapt quickly to new technologies and manage projects with clear communication and focus.

  • UnityUnity
  • C#C#
  • GitGit
  • PythonPython
  • C++C++

Skills

  • AR, VR, and MR development using Unity3D and XR SDKs
  • Strong programming (C#, C++, Python, JavaScript)
  • Software architecture and design patterns
  • SDLC, Git, testing, and debugging
  • API and SDK integration
  • Game engines (Unity)
  • Performance optimization

Projects

  • Kingdom of Loci

    The Kingdom of Loci is a Virtual Reality experience that I developed working with the Digital Interventions Incubator research group in Tilburg University. Its aim is training the method of loci.

  • Virtual Day

    Virtual Day is a Virtual Reality experience that I developed working with the Digital Interventions Incubator research group in Tilburg University. Its aim is to train and test prospective memory.

  • DragonIce

    DragonIce is a Full Body Interaction experience that works in the FuBIntLab (Universitat Pompeu Fabra) Mixed Reality environment. It was designed to promote and evaluate prosocial behavior in children with autism.

  • AI NPC in VR Prototype

    AI NPC in VR Prototype is a VR prototype developed in Unity where the user can talk to an AI-driven NPC.

  • VR Unity Template

    VR-Unity-Template is an open-source solution for kickstarting VR application development using Unity.

  • Prospective Memory Training in VR Prototype

    Prospective Memory Training in VR Prototype is a VR prototype made in Unity to train prospective memory.

  • Get The Stars

    Get The Star is a 2D game DEMO made entirely with C++ where you need to play with gravity and magnetic forces to complete levels.

  • Stalkers

    Stalkers is a 3D game DEMO made entirely with C++ where you need to find the exit gate to scape from a village that is full of monsters.

  • Auto Speech Recorder For Unity

    An easy to use tool to automatically detect and record speech in Unity.

  • Timers For Unity

    Unity Script to create and manage multiple timers.

Let's Connect

I am always open for new challenges. Whether you have a project in mind or just want to say hello, feel free to reach out.